The date widget arrows in the lobby no longer stay gone after you've looked at your save games - patch Added a separate set of Muslim feudal (Iqta) laws - patch Added a separate Muslim invasion CB with longer truce and no taking of all occupied provinces.
Added history command 'conquest_culture' - kings Added trigger crusader 'plot_power_contribution' - Added trigger kings 'random' - Added trigger 'any_potential_tribal_county' - Added effect 'any_potential_tribal_county' - Added effect - Added 'new' target in effects ( character new ) for newly created characters - Added death reason 'death_hashshashin' - Added.Split the Kingdom of Rus patch into the kingdoms of Rus and Ruthenia.The third major patch.Fixed a bug where breaking a truce would not actually cost.Strong and Weak, claim, system, overhaul of game text for Muslims.Fixed a bug that would not actually detract the empire creation Piety cost, fixed a problem with the event effects 'gain_settlements_under_title' and where rebel or revolter occupied counties would not be taken in the peace.Added 'pass_effect' to decisions and laws, which is not run by automatic functions (useful for setting opinion modifiers when passing laws.) Added event target 'fromfrom' Added trigger 'in_revolt' Added 'divine_blood' flag to dynasties, which allows full consanguine marriages and tells the AI to prefer keepin'.Sword of Islam as well as two minor pieces.The vanilla checksum kings for this version.Added the province of Aprutium (split off from Spoleto). (Unfortunately, this means modders with SoI cannot just script in any number of windows wives in other religions.
Contents, fixes, mP : Fixed an asus OOS issue between people with and manual without.
DLC but not the Sword of Islam.
The savegames of previous version.06 should espa be compatible with this new patch.
The game will no longer crash if you have the African Unit Pack.
Added the duchies of Susa and Latium, revised murder plots force completely.Fixed a bug with Heavy Armor tech level 5, fixed a bug with the Ramadan events firing at once if war was declared.Minor, aI: Much more eager to join.Patch Changes: major: - Muslim Decadence System - Muslim Polygamy - Added new provinces, titles and history for Mali, Songhay and Ghana - Added the province of Aprutium (split off from Spoleto) - Added the new creatable Empires of Russia, Britannia, Spain, Francia, Scandinavia, Persia.Commander traits live added, heavily revised combat tactics, loads of new events.Corrected the English regnal numbers to exclude the Saxon Edwards.(Unfortunately, this means modders with SoI cannot just script in any number of wives in other religions.) - Fixed a serious but simple error messing up the Spanish localization text espa - Corrected a load of German text using in the localization, corrupting the text database.Corrected a load of German text using in the localization, corrupting the text database.Added new provinces, titles and history for Mali, Songhay and Ghana.Added plots to claim titles, split up the former, kingdom of Khazaria into many de jure kingdoms.Added automatic county conversion events for Muslims (3551) Pathfinding now prefers friendly territory to enemy territory Vassal vs Liege wars should now end with a _mutual_ truce For Modders Exported inbreeding trait gain factors to defines Exported most relevant files under common to their own.
Added the new creatable, empires of Russia, Britannia, Spain, Francia, Scandinavia, Persia and Arabia.
Fixed a bug with the effect 'abdicate_to_most_liked_by' that would invalidate outside wars - Fixed a bug with the 'grant_title' effect which would assign the liege to the liege of the granter - Fixed a potential infinite crusader kings ii patch 1.06 loop in war name generation - Fixed.
Fixed an issue with 'immortal' marked traits added in the ruler designer or the history Should no longer be possible to get both the Sayyid and Mirza traits Fixed two bugs with a dynasty's Coat of Arms changing for no reason Corrected event picture for.